Add the command bind “w” “+ forward; r_cleardecals”. With each forward movement, the blood and bullet marks will be cleared. Another option, removing blood in CS GO after a shot, consists of prescribing such a command for the mouse button: bind …
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In this tutorial, I will show you how to remove blood in CS:GO (not entirely)Command: bind “mouse3” “r_cleardecals”Also works with CS:S
In this video I show you how to remove blood in CSGO and how to use clear decals bind in csgo. CSGO blood remove command can be handle to improve visibility …
It will clear decals (blood, bullet holes, etc) when the M key is pressed. Press the “Change Key” button to bind this to a different key. Copy and paste the command into your developer console or autoexec to apply the bind. bind m “r_cleardecals”. Currently bound to: M.
this command will bind the clear decals command along with your shift to walk button, so it’ll do both bind “shift” “+speed; r_cleardecals;
Hey Camper I know your frustration when it comes to disabling blood. Best thing I have found is to bind your WASD and Left Mouse button to clear decals. Hope it helps! 🙂 Neat, good idea 😀 I …
bind mouse1 “+attack; r_cleardecals”. Short command that disables blood in CS:GO without interfereing with holding down buttons. Copy and paste this into your console or an autoexec file. Basically how this works is that every time you shoot it clears all of the blood from the visible surfaces.
Commands to constantly clear blood and decals. What it does: This just binds mouse1, mouse2 and WASD to their normal keys but also executing r_cleardecals at the same time. Have been testing for the last 30mins seems to work fine. Use this in your auto exec: . //Clear decals.
Actually, to disable first-person bullet tracing in CS:GO, you need the r_drawtracers_firstperson “0” command. If you need to turn it back on, then change “0” to “1”. In cases where you are tired of the fact that you do not see enemies because of the “shot” cartridges in the wall, you can simply turn them off with the r_decals 0.
LPT: Bind “shift” “+speed; r_cleardecals; to clear blood splatter. In your auto exec file, paste the code: bind “shift” “+speed; r_cleardecals; This means, that every time you press shift, all the bullet holes and blood splatters in the map will all vanish.